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Author Topic: Unholy DPS Info.  (Read 741 times)
*
Crew
Age: 26
Location: Buffalo, NY
Posts: 677
« on: Jan 06, 09, 12:06 PM »

So i stole this off elitestjerks.com and it has been very helpful and has improved my DPS a good deal.  So i thought i would post it here for the guild.

Unholy DPS Discussion
This thread's purpose is to further knowledge regarding DPSing with a deep Unholy spec. Since the new theme here seems to be granular and detailed threads, I figured this was a good place to start.

Unholy Basic Facts Cheat-Sheet

Spec:

This is the new cookie-cutter unholy build.

Rotation:

Note: This roation requires the Scourge Strike Glyph. Replace the next SS in your cycle with a PS->IT when your diseases have fallen off. If you only have 3 seconds or less at SS1 (and ONLY SS1, since it's followed by two BS) on diseases, then replace it with PS->IT. Obviously, at the start of a fight, replace the first SS show with a PS->IT. Item(s) in parenthesis are optional and typically require 4pc T7.

SS1->BS->BS->SS2
SS3->SS4->SS5

Regarding using RP, the general consensus is that you want to dump RP and delay the next strike if it is going to push you over RP cap. Use Unholy Blight if it's not currently up, otherwise use Death Coil.

A typical AOE rotation:

PS->IT->Pestilence->D&D->UB

Recommended Glyphs:

Major:
Glyph of the Ghoul
Glyph of Scourge Strike
Glyph of Icy Touch

Minor:
Glyph of Pestilence
Glyph of Horn of winter
Glyph of Raise Dead

Stat Weights:
(Approximate, courtesy of Methods)

The following is raid buffed for 2H specs pre hit and expertise cap:

Stat    Unholy    Blood    Frost
1AP   1.0000   1.0000   1.0000
1STR   2.4847   2.5570   2.3650
1CRT   1.0207   1.2805   1.3212
1HIT   2.4631   2.7485   2.9114
1Haste   0.6046   0.6345   0.5619
1Exp   2.1660   2.8481   2.0712
1AP-R   0.5918   1.2693   0.9086
1AGI   0.8150   0.9164   1.0008
1Armor   0.0278   0.0294   0.0319
1dps (wpn)   6.3169   8.4347   9.5283
Spec   17/0/54   51/13/7   17/54/0

The new after cap (melee) hit and before cap exp conversion should be:

Stat    Unholy    Blood    Frost
1Hit   0.9167   0.9460   1.1139
1exp   2.3366   3.2320   2.4196

Spell AP Multipliers:
(Source)

Note: Numbers for DOTs are PER TICK.

Ability    AP Mult    Static Addition
Death Coil   15%   +433
Blood Boil   4%   +?
Pestilence   4%   +?
Death and Decay   4.75%   +?
Frost Fever   5.5%   +?
Blood Plague   5.5%   +?
Unholy Blight   1.3%   +?
Icy Touch   10%   +?
Gargoyle Strike   40%   +150

"Ideal" Gear:
(As of T7 -- Naxx/Malygos/Sartharion)

While I hesitate to do this, "is X better than Y" comes up too often. This should give you a decent idea of what to shoot for; in some cases, you may need to swap pieces for another to get hit/expertise capped depending on race. Please note this is strictly for a 2H unholy DPS build. A "(?)" after the item denotes reasonable sidegrades.

Helm: Valorous Scourgeborne Helmet
Neck: Collar of Dissolution (?)
Shoulders: Valorous Scourgeborne Shoulderplates
Back: Drape of the Deadly Foe
Chest: Breastplate of Frozen Pain (?)
Wrist: Bracers of Lost Sentiments (?)
Weapon: Betrayer of Humanity
Sigil: Sigil of Awareness
Gloves: Valorous Scourgeborne Gauntlets
Belt: Girdle of Razuvious
Legs: Valorous Scourgeborne Legplates
Feet: Bladed Steelboots
Ring: Ruthlessness
Ring: Ring of Invincibility (?)
Trinket: Bandit's Insignia (?)
Trinket: Darkmoon Card: Greatness

Just as a note, there is a reason I do not use the T7 chestpiece. It is the worst itemized piece in the entire set for a 2H build (though haste is pretty good for DW).

FAQ:

Q: How much DPS should I be doing? <Here> is my armory/WWS/WMO.
A: This type of question is heavily frowned upon. The answer depends on gear, skill, group comp, the skill of others in your raid, and a million other factors for that specific fight.

Q: When is the best time to use Gargoyle?
A: Since Gargoyle gains bloodlust and a few other raid buffs, the ideal time to use it is right BEFORE your shaman casts bloodlust. Just keep in mind in its current state that the gargoyle's 13k or so hp disappear VERY quickly in AOE fights, so you have to balance the ability to gain buffs versus it dying.

Q: Why is everyone saying the hit cap now is 8%? It was 9% in BC!
A: The rogue and hunter threads have put a lot of time into this, and have proven the current phyiscal hit cap is 8%. The spell hit cap remains at 17%. As such, make sure you shoot for about 263 hit rating instead of 295.

Q: What's the best horde/alliance race for PVE?
A: For horde, orc is best hands-down. 5 expertise to a weapon skill, a 322 AP "trinket" every 2 minutes with no MS effect anymore, and 5% more pet damage (works on ghouls, gargoyles, and DRW). Slap yourself if you're a raider, play horde, and didn't pick an orc.

For alliance, you can really choose between Human, Dwarf, and Draenei depending on your guild's needs and personal preferences. Strictly speaking in terms of ilvl points saved with a single weapon type, Dwarf is the best, due to the +5 expertise to maces instead of the human's +3 to maces/swords. Humans are more versatile however, and the Draenei hit aura has raid implications (if your raid doesn't have enough hit auras).

Q: Is there any point in picking up Ebon Plague if I already have a moonkin or warlock with imp COE in the raid?
A: An emphatic "YES"! Warlocks will flat out lose dps applying COE, and moonkin cannot typically spread the debuff to multiple targets as well as we can. Plus, it allows you to have two DKs in the raid, if one is the DW 0/32/39 spec, he/she can pick up JUST crypt fever and both of you can enjoy strikes with 3 diseases!

Q: Is Unholy Blight really worth getting?
A: While you wont see numbers as large, you need to keep in mind that UB has a higher base damage AND AP multiplier than DC. Sure, it can't crit and costs more RP, but it scales MUCH better. In the next patch, it will share the same cost as DC, making it even more appealing.



ENJOY!
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"Pain has never been so brilliant!" - UnderOath
*
Capo
Age: 20
Location: Kansas State University
Posts: 1562
WWW
« Reply #1 on: Jan 06, 09, 12:23 PM »

Here is the new cookie-cutter build

You didn't get the link when you posted earlier  Crazy
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*
Crew
Age: 26
Location: Buffalo, NY
Posts: 677
« Reply #2 on: Jan 06, 09, 12:28 PM »

didn't even notice that. thanks Jergen.
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"Pain has never been so brilliant!" - UnderOath
*
Consigliere
Posts: 227
« Reply #3 on: Jan 06, 09, 02:42 PM »

ew, me no likey where some of those points are
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*
Crew
Age: 26
Location: Buffalo, NY
Posts: 677
« Reply #4 on: Jan 06, 09, 02:52 PM »

yeah i changed it around a bit cause i didn't like some of it either.  this is the build i am using. well going to be once i respec cause i fucked it up yesterday.

15/0/56

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"Pain has never been so brilliant!" - UnderOath
*
Don
Age: 32
Location: South Riding
Posts: 2000
« Reply #5 on: Jan 06, 09, 06:37 PM »

Need --

What rotation/spec are you using in raiding? Your overall dps is 800-1k higher then our other DKs.

-Bashr
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*
Crew
Age: 26
Location: Buffalo, NY
Posts: 677
« Reply #6 on: Jan 06, 09, 06:47 PM »

mine was low cause i am still a little undergeared. but i think it will be higher in the next raid i do cause i have changed my rotation up depending on the fight. and i have been pushing 2-2.2k latly.  so i hope it keeps moving up.
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"Pain has never been so brilliant!" - UnderOath
*
Don
Age: 32
Location: South Riding
Posts: 2000
« Reply #7 on: Jan 06, 09, 06:49 PM »

I'm seeing need doing 3.2k on boss fights -- that would be one hell of a gear gap -- what rotations are you guys using?

-Bashr
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Tim Tebow makes even Chuck Norris shit his pants.
*
Crew
Age: 26
Location: Buffalo, NY
Posts: 677
« Reply #8 on: Jan 06, 09, 06:56 PM »

i just started using the ones above and have already seen improvments.  before that (on the last raid) i had some random one that i was using that was all jacked. hehe.
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"Pain has never been so brilliant!" - UnderOath
*
Consigliere
Posts: 227
« Reply #9 on: Jan 07, 09, 03:48 AM »

right now i'm spec'd like
http://www.worldofwarcraft.com/info/classes/deathknight/talents.html?tal=0000000000000000000000000003200535000502012301000000000230030305003115003150003100000

duel wield FTW, although this spec basically makes you a melee ranged caster for dps rather than physical, so if you get silenced your f'd. my dps gear isn't that great either, i have like 130 hit rating and near 350 armor penetration which is doing almost 0 for me since i'm using spells as dps. with gear having crit and hit instead my dps would probably jump another 1k or more. if you prefer unholy and using a 2 hander which can still give great dps i would use something like

http://www.worldofwarcraft.com/info/classes/deathknight/talents.html?tal=2305020500000000000000000000000000000000000000000000000230200335003115003150003133151

if your going unholy you don't need the talents that give you more runic power, as it is i always have too much, and some people diss on desecration, but as long as your on that area that's 5% more dmg in everything you do, and its a pretty big area. if you have any questions go ahead and ask or feel free to hit me up in game, i'd be happy to help ya out.

p.s. i am not a fan of the ss gliph, it's a small chance to proc both, if it doesn't happen you've wasted time, runes, a lot of dps. frost touch + plague strike = better dmg and if you have desecration, then you get 5% more dmg on your ss + the added dmg for having 3 diseases on your target. i would suggest never ever use ss unless you have both diseases on or it's a waste.
« Last Edit: Jan 07, 09, 04:02 AM by need » Logged
*
Crew
Age: 26
Location: Buffalo, NY
Posts: 677
« Reply #10 on: Jan 08, 09, 11:56 AM »

yeah i have changed that rotation up aswell.  i do the SS roation about 1-2 times then hit desicration up again for bonus.
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"Pain has never been so brilliant!" - UnderOath
*
Crew
Age: 26
Location: Buffalo, NY
Posts: 677
« Reply #11 on: Jan 09, 09, 03:50 PM »

so after playing with rotations for the last few days these should be the rotations that do the most dmg from what i can tell.  and tell me if they should be changed up at all.

single target: PS - IT - SS - BS - BS - DC
                      SS - BS - BS - DC
then just repeat those 2 over and over. and throw gargoyal before your shaman(if there is one) buffs Bloodlust.  also use DC whenever it pops while you are waiting on other CDs to come up.

multi-targets: PS - IT - Pest - D&D - UB
                      PS - IT - Pest - BB - UB
then repeat from begining and as soon as there is just one left switch to your single target rotation.

this has been doing me very well in 5-mans so i will see how it rolls in the 10 and 25 man raids. if not then i guess bashr dosn't have to heal me. haha
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"Pain has never been so brilliant!" - UnderOath
*
Don
Age: 32
Location: South Riding
Posts: 2000
« Reply #12 on: Jan 09, 09, 03:51 PM »

It's not as if I can control what circle of healing does  Doh

-Bashr
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Tim Tebow makes even Chuck Norris shit his pants.
*
Crew
Age: 26
Location: Buffalo, NY
Posts: 677
« Reply #13 on: Jan 24, 09, 01:31 AM »

Single target rotation changed.

PS - IT - SS - BS - BS - DC (for runic dump) repeat

on bosses if you have a shaman pop gargoyle right before BL otherwise pop it on the first rotation so you can try and get a second one in if the fight is long.

reason for not using the SS over and over rotation is because you want to keep Desicration up for the 5% dmg bonus (thanks to need for pointing that out)
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"Pain has never been so brilliant!" - UnderOath
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